Visual Target
Camera, materials, color jobs, and the screenshot contract.
Open documentFERRO AXIS
Scheme, architecture, and prototype status for the full-metal disassembly puzzle.
Camera, materials, color jobs, and the screenshot contract.
Open documentGameSession authority, grid moves, and RealityKit presentation.
Open documentWhat is implemented, verified, and still gated.
Open documentProduct, architecture, and visual invariants for the native app.
Open documentPrototype goal, non-goals, and the five epics.
Open document